Religion - Events, Decisions, Kartoffelbrei

Benutzeravatar
Friedrich III.
Rang 14
Beiträge: 2343
Registriert: Mi 01.08.2007, 16:28
Hat sich bedankt: 732 Mal
Danksagung erhalten: 221 Mal
Großkreuz des VeteranenordenQueen Victoria OrdenEichenlaub des Ritterkreuzes+5

Beitrag von Friedrich III. »

*Entstaub*

Was haltet ihr von meinen angepassten Trigger für die Reformation?
Es stammt urpsrünglich aus meiner Anpassung von dem EU3-Mod "Divide et Impera" (deswegen hier einige Trigger deaktiviert oder umgeschrieben).

Beginn der ersten Reformationswelle

Code: Alles auswählen

country_event = {

	id = 2001
	
	major = yes
	
	trigger = {
		year = 1514
		NOT = { is_religion_enabled = protestant }
		NOT = { idea = divine_supremacy }
		NOT = { idea = deus_vult }
		religion = catholic
		capital_scope = {
			religion = catholic
			}
		NOT = {
			government = papal_government
			}
		defender_of_faith = no
		primary_culture = saxon
	}
	
	mean_time_to_happen = {
		months = 36
		
		modifier = {
			factor = 0.5
			has_country_modifier = "heretic_country"
		}
		modifier = {
			factor = 0.6
			has_building = university
		}
		modifier = {
			factor = 0.7
			tag = SAX
		}
		modifier = {
			factor = 0.8
			year = 1515
		}
		modifier = {
			factor = 0.8
			year = 1530
		}
		modifier = {
			factor = 0.8
			idea = humanist_tolerance
		}
		modifier = {
			factor = 0.8
			excommunicated = yes
		}
		modifier = {
			factor = 0.9
			relation = { who = PAP value = -50 }
		}
		modifier = {
			factor = 0.8
			relation = { who = PAP value = -100 }
		}
		modifier = {
			factor = 0.7
			relation = { who = PAP value = -150 }
		}
		modifier = {
			factor = 0.6
			relation = { who = PAP value = -200 }
		}		
		modifier = {
			factor = 0.6
			num_of_revolts = 1
		}
		modifier = {
			factor = 2.0
			government = theocratic_government
		}
#		modifier = {
#			factor = 2.0
#			government = reichsstadt_erzbistum
#		}
#		modifier = {
#			factor = 2.0
#			government = erzherzogtum
#		}
	}

Beginn der zweiten Reformationswelle

Code: Alles auswählen

country_event = {

	id = 2011
	
	major = yes
	
	trigger = {
		NOT = { is_religion_enabled = reformed }
		NOT = { idea = divine_supremacy }
		NOT = { idea = deus_vult }
		religion_years = { protestant = 19 }
		is_religion_enabled = protestant
		OR = {
			religion = catholic
			religion = protestant
			}
		capital_scope = {
		OR = {
			religion = catholic
			religion = protestant
			}
		}
		defender_of_faith = no
		primary_culture = swabian
		NOT = { government = papal_government }
	}
	
	mean_time_to_happen = {
		months = 60

		modifier = {
			factor = 0.5
			has_country_modifier = "heretic_country"
		}
		modifier = {
			factor = 0.7
			tag = SWI
		}
		modifier = {
			factor = 0.75
			serfdom_freesubjects = 2
			}
		modifier = {
			factor = 0.75
			serfdom_freesubjects = 4
			}
		modifier = {
			factor = 1.25
			NOT = {
			serfdom_freesubjects = -1
				}
			}
		modifier = {
			factor = 1.25
			NOT = {
			serfdom_freesubjects = -3
				}
			}
		modifier = {
			factor = 0.75
			NOT = {
			innovative_narrowminded = -1
				}
			}
		modifier = {
			factor = 0.75
			NOT = {
			innovative_narrowminded = -3
				}
			}
		modifier = {
			factor = 1.25
			NOT = {
			innovative_narrowminded = 2
				}
			}
		modifier = {
			factor = 1.25
			NOT = {
			innovative_narrowminded = 4
				}
			}
		modifier = {
			factor = 0.8
			idea = humanist_tolerance
		}
		modifier = {
			factor = 0.8
			excommunicated = yes
		}
		modifier = {
			factor = 0.9
			relation = { who = PAP value = -50 }
		}
		modifier = {
			factor = 0.8
			relation = { who = PAP value = -100 }
		}
		modifier = {
			factor = 0.7
			relation = { who = PAP value = -150 }
		}
		modifier = {
			factor = 0.6
			relation = { who = PAP value = -150 }
		}		
		modifier = {
			factor = 0.6
			num_of_revolts = 1
		}
		modifier = {
			factor = 2.0
			government = theocratic_government
		}
#		modifier = {
#			factor = 2.0
#			government = reichsstadt_erzbistum
#		}
#		modifier = {
#			factor = 2.0
#			government = erzherzogtum
#		}
		modifier = {
			factor = 0.7
			religion_years = {
			protestant = 25
				}
			}
		modifier = {
			factor = 0.7
			religion_years = {
				protestant = 30
				}
			}
		modifier = {
			factor = 0.7
			religion_years = {
			protestant = 35
				}
			}
		modifier = {
			factor = 0.7
			religion_years = {
			protestant = 40
				}
			}
	}

Ausbreitung Protestantismus

Code: Alles auswählen

province_event = {

	id = 2002

	trigger = {
		is_religion_enabled = protestant
                religion = catholic
		NOT = { religion_years = { protestant = 100 } }
		NOT = { year = 1700 }
		OR = {
			culture = prussian
			#culture = east_german
			culture = hannoverian
			culture = saxon
			culture = pommeranian
			culture = schlesian
			culture = lusatian
			culture = hessian
			culture = frisian
			culture = burgundian
			culture = bavarian
			culture = austrian
			culture = czech
			culture = english
			culture = swedish
			culture = danish
			culture = norwegian
			culture = finnish
			culture = estonian
			culture = lativan
		}
		NOT = {
			culture = highland_scottish
			culture = lowland_scottish
			culture = polish
			#culture = slovak
			culture = sapmi
			culture = ingrian
			culture = karelian
			culture = komi
			culture = khanti
			culture = mansi
			culture = volgaic
			culture = lithuanian
		}
		NOT = { 
			province_id = 118 # Rome
			owner = { government = papal_government } 
		}
	}
Ausbreitung Calvinismus

Code: Alles auswählen

province_event = {

	id = 2012

	trigger = {
		is_religion_enabled = reformed
		OR = { religion = catholic religion = protestant }
		NOT = { religion_years = { reformed = 100 } }
		NOT = { year = 1700 }
		OR = {
			culture = english
			culture = highland_scottish
			culture = lowland_scottish
			culture = cosmopolitan_french
			culture = prussian
			#culture = east_german
			culture = saxon
			culture = swabian
			culture = hessian
			culture = rheinlaender
			culture = burgundian
			culture = frisian
			culture = dutch
		}
		NOT = { 
			culture = welsh
			culture = breton
			culture = irish
			#culture = manx
		}
		NOT = { 
			province_id = 118 # Rome
			owner = { government = papal_government } 
		}
	}
Victoria: Empires
Version 23. September 2016
Benutzeravatar
[B@W] Abominus
Beiträge: 52603
Registriert: Di 16.09.2003, 12:00
Hat sich bedankt: 14081 Mal
Danksagung erhalten: 17566 Mal
SI-VerdienstkreuzGroßkreuz des Veteranenorden in bes. AusführungPour le Mérite+25

Beitrag von [B@W] Abominus »

Macht es kurz: Wo ist der Unterschied zum aktuellen System? :)
Stellaris Mods: Steam-Workshop
Crusader Kings II Mods: Steam-Workshop
Benutzeravatar
Friedrich III.
Rang 14
Beiträge: 2343
Registriert: Mi 01.08.2007, 16:28
Hat sich bedankt: 732 Mal
Danksagung erhalten: 221 Mal
Großkreuz des VeteranenordenQueen Victoria OrdenEichenlaub des Ritterkreuzes+5

Beitrag von Friedrich III. »

Ausbreitung der Reformation in Grenzen (z.B. die iberische Halbinsel und Italien bleiben katholisch).
Victoria: Empires
Version 23. September 2016
Benutzeravatar
Jorrig
Rang 19
Beiträge: 13347
Registriert: Mo 16.02.2004, 12:00
Hat sich bedankt: 372 Mal
Danksagung erhalten: 1795 Mal
SI-VerdienstordenGroßkreuz des Veteranenorden in bes. AusführungPour le Mérite+8

Beitrag von Jorrig »

Ist das nicht ohnehin schon so? Zumindest ist es dort wesentlich seltener.
Ausserdem sollten die Ungarn und Polen dann auch Reformierte bekommen.
Benutzeravatar
sheep-dodger
Rang 18
Beiträge: 8505
Registriert: So 17.07.2005, 04:08
SI-VerdienstordenGroßkreuz des VeteranenordenPour le Mérite+15

Beitrag von sheep-dodger »

Ich würde bei den Ausbreitungsevents nicht unbedingt im trigger ausschließen, sondern eher die MTTH für die Kulturen wo es nicht hinsoll erhöhen.
Bei den Initalevents würde ich außerdem nicht auf sächsische oder schwäbische Kultur eingrenzen, das könnte dazu führen, dass ein Brandenburg vor 1500 alle Sachsen erobert und Deus Vult nimmt und somit die gesamte Reformation "abschaltet". Hier würde ich auch eher die MTTH für sächsische Länder heruntersetzen, so dass es wahrscheinlich am ehesten in Norddeutschland triggert.
Ansonsten aber gute Sache, ich hätte nichts dagegen wenn die Reformation sich besser verbreitet.
Signaturen sind wie Frauen:
Hat man keine will man eine, hat man eine will man ne andere

Who looks at a screwdriver and thinks, 'Ooh, this could be a little more sonic'?

Zwischen Bürgerkrieg und Weltmacht - Ein Nationalchina AAR
Guide für Byzanz in IN 3.1
Benutzeravatar
Friedrich III.
Rang 14
Beiträge: 2343
Registriert: Mi 01.08.2007, 16:28
Hat sich bedankt: 732 Mal
Danksagung erhalten: 221 Mal
Großkreuz des VeteranenordenQueen Victoria OrdenEichenlaub des Ritterkreuzes+5

Beitrag von Friedrich III. »

Deswegen schrieb ich auch, was ihr davon haltet, um es dann passend nach SoT übertragen zu können. ;)

Was bei DeI (feste Ideen für die KI, wenig Aggressivität im Reich) funktioniert, muss nicht unbedingt bei SoT funktionieren.
Victoria: Empires
Version 23. September 2016
Benutzeravatar
Friedrich III.
Rang 14
Beiträge: 2343
Registriert: Mi 01.08.2007, 16:28
Hat sich bedankt: 732 Mal
Danksagung erhalten: 221 Mal
Großkreuz des VeteranenordenQueen Victoria OrdenEichenlaub des Ritterkreuzes+5

Beitrag von Friedrich III. »

Triggered Modifiers:

Code: Alles auswählen

tithe = { [b]-> Zehnt (Klerus)[/b]
	trigger = {
		OR = { 
		tag = PAP
		government = papal_government
		government = military_order
		government = theocratic_government
		}
		OR = {
		capital_scope = { continent = europe }
		capital_scope = { hre = yes }
		}
		religion = catholic
		NOT = { has_country_modifier = church_taxes }
	}
	global_tax_modifier = 0.16
	global_revolt_risk = 2
	icon = 5 #Money
}

tithe_HRE = { [b] -> Auswirkung Zehnt[/b]
	trigger = {
		OR = {
		government = monarchy
		government = republic
		}
		OR = {
		capital_scope = { continent = europe }
		capital_scope = { hre = yes }
		}
		NOT = {
		tag = PAP
		government = papal_government
		government = theocratic_government
		government = military_order
		}
		religion = catholic
		NOT = { has_country_modifier = church_taxes }
	}
	global_tax_modifier = -0.16
	production_efficiency = -0.16
	missionaries = 0.05
	stability_cost = -0.05
	global_revolt_risk = 2
	icon = 5 #Money
}

Code: Alles auswählen

tithe;Tithe;;;Tithe;;;;;;;;;;x
desc_tithe;'You tithe mint and rue and every edible herb but disregard justice and the love of God. These were rather the things one should practice, without neglecting the others.' (Luke 11:42);;;'You tithe mint and rue and every edible herb but disregard justice and the love of God. These were rather the things one should practice, without neglecting the others.' (Luke 11:42);;;;;;;;;;x
tithe_HRE;Tithe;;;Tithe;;;;;;;;;;x
desc_tithe_HRE;'You tithe mint and rue and every edible herb but disregard justice and the love of God. These were rather the things one should practice, without neglecting the others.' (Luke 11:42);;;'You tithe mint and rue and every edible herb but disregard justice and the love of God. These were rather the things one should practice, without neglecting the others.' (Luke 11:42);;;;;;;;;;x
Victoria: Empires
Version 23. September 2016
Antworten

Zurück zu „Sieg oder Tod - Modforum“