5.1 Beta
- Tigernekro
- Rang 7
- Beiträge: 322
- Registriert: Di 28.12.2010, 11:56
- Hat sich bedankt: 52 Mal
- Danksagung erhalten: 16 Mal
- Chris der Große
- Rang 8
- Beiträge: 476
- Registriert: Di 23.11.2010, 12:28
-
Kael
Habt ihr nur deinstalliert oder auch den Ordner komplett gelöscht? Falls ja, vllt. nochmals neu den Patch herunterladen.
Speak when you are angry and you will make the best speech you will ever regret.
Ambrose Bierce
Any Given Saturday - Football Manager 2009 AAR
Mit Mütterchens Waffen - Russland AAR - Empire: Total War
Kanada HoI2 AAR - Das bessere Amerika
==>Tipmaster - Für alle Fußballfans deren "Sachverstand" über Kicktipp & Co hinaus geht <==
Ambrose Bierce
Any Given Saturday - Football Manager 2009 AAR
Mit Mütterchens Waffen - Russland AAR - Empire: Total War
Kanada HoI2 AAR - Das bessere Amerika
==>Tipmaster - Für alle Fußballfans deren "Sachverstand" über Kicktipp & Co hinaus geht <==
-
Kael
-
Kael
- MrAugustus
- Rang 11
- Beiträge: 1072
- Registriert: Mo 17.03.2008, 21:02
- Hat sich bedankt: 491 Mal
- Danksagung erhalten: 159 Mal
Ein neuer Patch ist am Start
5.1 Beta_21.06.2011
Changelog:
Checksum muss ich erst rausfinden, wird gleich mittgeteilt.
EDIT: Checksum FCSV (haben Rums und Kamerad auch schon in ihren MP-Thread angegeben und kann ich auch bestätigen).
5.1 Beta_21.06.2011
Changelog:
Code: Alles auswählen
- Excom war now uses ALL_CGROUP_PROVS in its desc
- Game will now read maptextures properly from a mod-dir.
- Game now generates cache files properly in the mod-dir.
- Countries can no longer exists as pure colonies.
- AI will now prioritise building buildings if it is close to the magistrate caps.
- A Formal Request exploit squashed.
- Liberum Veto can now be used in either a War or a Horde War.
- Gain Polish Trade updated for the Hansa Missions.
- Braveheart event further restricted.
- Events that modify Techcost now does it over a longer period of time.
- Crimea, Golden Horde and Trebizond now belongs to another graphics group.
- Abdicate or Commit Seppuku will no longer happen for Regency Councils.
- RFR and HRE can now revoke Edict of Nantes if they used to be France.
- Ninguta now makes Naval Supplies.
- Niobar Isles is now disovered by people nearby.
- Papal States missions to conquer now gives cores.
- Swedish Iron mission aborts if Sweden has no iron.
- Kozani is now part of the Restore Byzantine Empire decision.
- Vote on Hofgericht fixed.
- Rival Navy mission now aborts properly.
- Protection of minorities now aborts properly.
EDIT: Checksum FCSV (haben Rums und Kamerad auch schon in ihren MP-Thread angegeben und kann ich auch bestätigen).
Seine Durchlaucht, Von Gottes und Königs Gnaden Reichsverweser, Reichsfeldmarschall und 1.Ritter des Königreichs Eggenberg.
Wir sind
Wir sind
...der grösste Held der westlichen Welt, edler Ritter! XD
- MrAugustus
- Rang 11
- Beiträge: 1072
- Registriert: Mo 17.03.2008, 21:02
- Hat sich bedankt: 491 Mal
- Danksagung erhalten: 159 Mal
5.1 Beta_29.06.2011
Changelog:
Checksum: GALN (EDIT)
Changelog:
Code: Alles auswählen
- Tweaked costs for when you can create and destroy centers of trade upwards a fair bit.
- Units will now have their movements properly reset always, when forced to retreat.
- Foreign armies will now automatically disband the shogunate if they control all the daimyo's capitals, including Japan proper.
- AI for Buildings can now be scripted in detail with ai_will_do = {} in each building..
- Non-Hordes can now actually get tributes from hordes.
- Added in the specific icons for the new mapmodes.
- Ikko-Ikki's now work correctly.
- Golden Horde and Crimea are now easterngfx again to ensure spritepack compability.
- Added missing = to 524/Agra line in MughalNation.txt decision file
- Corrected patron_of_arts to patron_of_art in DiscoveryOfTheFarEast.txt
- Removed excess bracket from "A Formal Request" event in RandomProvinceEvents.txt
- Corrected misplaced bracket in RestoreByzantineEmpire.txt decision
- Change effects of "Spain must be Christian" mission to correctly remove GRA cores when completed.
- Removed all effects of JAP invasion from 6 Korean provinces, as in DW JAP may not have formed by this time.
- Corrected grammar and spelling in numerous descriptions in /localisation/napoleontext.csv
- Corrected "Setto Inland Sea" to "Seto Inland Sea" in /localisation/text.csv
- Added government = monarchy to Potential section of "move court to Versailles" and "l'Etat, c'est moi" decisions in France.txt
- Moved MIL = 7 from Potential to Allow section of Manchu Green Standard Army decision to make requirements clearer to player
- Corrected montly to monthly in National Bank event text in text.csv
- 142-corfu.txt - added add_core=VEN to 1399.1.1 as VEN's core was displaying as the year 51 AD, for some reason
- in_nomine_text.csv - corrected text "warexhaustion" to "War Exhaustion"
- /map/continent.txt - Solikamsk 1077 moved from Asia to Europe (as all provinces around it are in Europe)
- /decisions/IndianTradeCompany.txt and Dutch.txt - in indian_trade_company and found_voc , changed add_building = shipyard to add_building = grand_shipyard, as shipyards are no longer 500-ducat buildings
- decisions\NationalFocusProvince.txt - enact_settlement_policy ai_will_do modifiers put in owner scope
- decisions\CulturalDecisions.txt - hold_organ_concert effects put in owner scope
- decisions\IrishNation.txt - primary_culture is not a province trigger, changed to culture
- common\rebel_types.txt - easterm corrected to eastern on lines 2259 and 2338
- common\countries\Jerusalem.txt - spurious extra quote marks removed from two monarchs
- events\ideaevents.txt - event 6112 option B manpower corrected to change_manpower
- \history\provinces - added remove_core = GOL to 6 Sibir provinces at 1450.1.1 when SIB comes into being
- Re-ordered the NI list for 9 horde countries so that national_conscripts moves from 1st to 4th - hordes have 100% manpower bonus already
- Renamed the Florida lake currently called Everglades to Lake Okeechobee in text.csv
- localisation\httt.csv - corrected CB_ALLOWED_REVOKE;Claim Revokation to CB_ALLOWED_REVOKE;Claim Revocation
Seine Durchlaucht, Von Gottes und Königs Gnaden Reichsverweser, Reichsfeldmarschall und 1.Ritter des Königreichs Eggenberg.
Wir sind
Wir sind
...der grösste Held der westlichen Welt, edler Ritter! XD
Gestern gab es wieder eine neue Beta.
http://forum.paradoxplaza.com/forum/sho ... -July-2011
http://forum.paradoxplaza.com/forum/sho ... -July-2011
Im Diskussionsthread versprach Johan wieder ein mal.Beta of 5.1 - 11h July 2011
Only install if you know how to handle a .rar file. Please be aware that achievements will not work with this version.
- Added another outliner category for "human players", which is rather useful in MP.
- Terrain graphics is now correct in combat views again.
- The limit for autospawn of trade centers are now 40 provinces insted of 35.
- Automatically spawning trade centers will no longer spawn inside a trade league.
- Tradevalue mapmode now colors gold blue.
- Vassalize_mission can no longer be gained by hordes, or against them.
- Center of Trade mapmode now lists which cot and tradegoods a province is in much clearer.
- Spain must be christian now works properly again.
- In missions\Religious.txt the convert_province_mission abort triggers need an OR clause added
- altered 9 Japanese provinces to trigger ikko_ikki rather than ikko_ikkis to match the label used in rebeltypes.txt and japanevents.txt
- Vassalise is now spelled Vassalize.
- The Reqonuer Breda mission now gives manpower to the Breda province.
- Corrected Piastowie (plural) to Piast (singular ) in the cultures file.
- Fixed convince_elector mission not to fire if we have a female ruler
- Fixed a few issues with newer events to caused them to not show correct text.
- The Basileus achievement now requires three more provinces.
- A few triggers changes to be more logical.
- Stopped a case of mission looping.
- Corrected German language in lots of files.
- A few spelling errors fixed.
This beta should be save-game compatible with DW 5.0 but there are no guarantees. All suspected problems should be duplicated in a new game started under this beta before being reported.
Make a copy of your EU3 DW installation and install this beta over the copy only; that way if the beta install goes badly you will not have to reinstall the whole game.
We're close to finalising 5.1 now..
Speak when you are angry and you will make the best speech you will ever regret.
Ambrose Bierce
Any Given Saturday - Football Manager 2009 AAR
Mit Mütterchens Waffen - Russland AAR - Empire: Total War
Kanada HoI2 AAR - Das bessere Amerika
==>Tipmaster - Für alle Fußballfans deren "Sachverstand" über Kicktipp & Co hinaus geht <==
Ambrose Bierce
Any Given Saturday - Football Manager 2009 AAR
Mit Mütterchens Waffen - Russland AAR - Empire: Total War
Kanada HoI2 AAR - Das bessere Amerika
==>Tipmaster - Für alle Fußballfans deren "Sachverstand" über Kicktipp & Co hinaus geht <==
- Djambo
- Rang 16
- Beiträge: 4143
- Registriert: Do 15.05.2003, 12:00
- Hat sich bedankt: 262 Mal
- Danksagung erhalten: 255 Mal
+5
Machen wir doch mit der Beta von heute weiter: http://forum.paradoxplaza.com/forum/sho ... -July-2011
- Swapped order of infantry and cavalry in one tooltip to be consistent.
- Fixed an exploit which allowed you to move a policy slider multiple times in one go.
- Its no longer possible to split fleets that have units loaded on them.
- Tweaked colors in missionary mapmode.
- Fixed a bug which caused the AI to sometimes drown its armies when sending a fleet to attack another fleet.
- You can only click on players in the outliner if you actually have discovered them.
- Fixed the exploit where you could refuse "too good" peace offers at -3 by ignoring them.
- Tributes from peace with horde is now worth a fixed sum in peace costs.
- AI is more likely to give up tribute to hordes if losing wars against them.
- Terrain bonus for nomad protection is now a fair bit higher.
- Steppe Hordes now have a higher base revolt risk.
- Orthodox countries get same amount of colonists as Catholics do now.
- Several Russian missions now give nice taxbase and manpower boosts.
- Siege duration is now affected more by game difficulty levels.
Signaturlos glücklich seit 2007
[thread=18457][/thread]
[thread=18457][/thread]
- Tigernekro
- Rang 7
- Beiträge: 322
- Registriert: Di 28.12.2010, 11:56
- Hat sich bedankt: 52 Mal
- Danksagung erhalten: 16 Mal
- Orthodox countries get same amount of colonists as Catholics do now.
- Several Russian missions now give nice taxbase and manpower boosts.
- Siege duration is now affected more by game difficulty levels.
die letzten drei zeilen sind doch sehr interresant
edit: Corrected German language in lots of files.
wird ja immer besser, gleich ausprobien
- Several Russian missions now give nice taxbase and manpower boosts.
- Siege duration is now affected more by game difficulty levels.
die letzten drei zeilen sind doch sehr interresant
edit: Corrected German language in lots of files.
wird ja immer besser, gleich ausprobien
Hat wohl nicht funktioniert.Tigernekro hat geschrieben: edit: Corrected German language in lots of files.
wird ja immer besser, gleich ausprobien
Speak when you are angry and you will make the best speech you will ever regret.
Ambrose Bierce
Any Given Saturday - Football Manager 2009 AAR
Mit Mütterchens Waffen - Russland AAR - Empire: Total War
Kanada HoI2 AAR - Das bessere Amerika
==>Tipmaster - Für alle Fußballfans deren "Sachverstand" über Kicktipp & Co hinaus geht <==
Ambrose Bierce
Any Given Saturday - Football Manager 2009 AAR
Mit Mütterchens Waffen - Russland AAR - Empire: Total War
Kanada HoI2 AAR - Das bessere Amerika
==>Tipmaster - Für alle Fußballfans deren "Sachverstand" über Kicktipp & Co hinaus geht <==
- Tigernekro
- Rang 7
- Beiträge: 322
- Registriert: Di 28.12.2010, 11:56
- Hat sich bedankt: 52 Mal
- Danksagung erhalten: 16 Mal